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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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has more of a doom feel than a quake feel. But i agree, i would like to see that gameplay put into actual levels (even though they would probably need to be very open in style to support the horde style of gameplay. 
Agree 
about music also. sounds kind of Arca-esque. 
... Hence Overall... 
it sucks. 
Riddick 
I just tried to run my old Escape From Butcher's Bay on Windows 7 64 bits. It crashed after the initial credits screen. Tried to patch it to 1.1, it says "old file not found". I was hoping to mod it using Ogier. This game is very close to what I wanted for a project.

czg

Does your workmates know how to solve it? 
No 
 
Riddick 
I'm really pushing my memory here but I had the original Butcher Bay on my Vista machine and had to do something special to get it to work. I had a legit copy on disk but I think I ended up getting a no-CD crack executable because of SecoROM compatibility issues.

I later bought the Riddick combo on disk which has both Butcher Bay and Escape from Athena. I put it on a Win 7 X64 machine and it ran. It claimed a graphics update but I thought the older version looked better. 
"graphics Update" = Most Of The Levels Being Rebuilt 
 
 
Yes, my copy is an original 5 CD from ~2005, that's why it doesn't work. Nobody seem to be selling it anymore. The Athena game is US$14 and dollar is too expensive right now for me. 
Devil's Daggers. 
I had turds like that before. Literally, it looks like diarrhoea, set in the void. 
Bler 
You must be descended from Shakespeare. 
Hunters Moon 
Adlib 
Just out of curiosity, whats the gain in building mods for games that no one on the planet has installed anymore? It's just a lot of work for no one to play. 
#8552 
Wasn't gonna say anything myself, but I thought it looked terrible. Minimalist is something, but completely empty void is just lazy. 
Kona 
The gain is make my game a total conversion of an already tried and true starting point. Also, what about other planets? 
 
A standalone version would work. But the requirement of having whatever pre 2005 game you pick that doesn't have any community behind it, means you could spends 100s of hours creating something that maybe 10 people will play. 
 
So ... like Quake mapping then? :P 
 
Lol, almost exactly what I thought when I read that. Though for me and Quake mapping it's probably more like 1000s of hours and 100 people. 
Mark Of Success 
>10 people 
Err 
If anyone wonders why you map/mod for [old game] really your answer should be this:

https://www.youtube.com/watch?v=FaqxAEx46Zk

Otherwise, lol. 
 
Riddick EFBB was very close to what I planned for my game. Amran's topic about Ogier editor made me take another look at that game and consider modding it. But it does look abandoned, unfortunately. That's a shame. 
 
How many downloads do the most popular Q1 releases get these days? Does it get to over 100? I remember even 15 years ago it might have only been a few hundred, but if it was a really popular bigger release it could break into 1000-2000. Like a top episode/mod.

I must admit, I haven't even played quake myself in probably a year. Shit just builds up in my "to play" folder and I'll get through it all sometime. But triple A games are just getting too pretty. Speaking of which Darksiders II..... 
 
So I just got finished playing Darksiders II, which was a real slog in the end, it's too long. Enough with the puzzles, enough with every battle having 1 mini-boss, then another 2 mini-bosses, then a medium-boss... all with no checkpoints. Then you step into another room and oh it's time for the proper boss boss.

But the point I wanted to make is the game is pretty, and I found myself thinking many times that if Quake was remade as a late prev-gen game ie. 2012, this is probably what it would look like. It has the dark, hellish gothic land down pretty well, huge epic structures. Only the wizard and metal themes aren't so strong. But hell, gothic, medieval, it's pretty much Quake.

7/10 
 
The Darksiders art style just ... I just love it to death. I can't stop taking screenshots long enough to actually just ENJOY playing it. 
Koner 
Mapjam6 was downloaded from Quaddicted around 160 times in August+September. However, this isn't a clear indicator, since the file linked to in the original release thread is hosted on Quaketastic and should have generated far more downloads in the same time span.

I'm sure Spirit can offer more insight and better examples. 
 
Did you play the sequel too Warren? That looked even better. Maybe the first half wasn't so Quakey in the forge, that was a bit fantasy islandy, but the later levels once shit got dark, like Samael's fortress, that was wicked. 
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