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Q1SP: Red Slammer
A small to medium-sized terracotta style level for SP and DM with classic gameplay, if not slightly nonlinear, and a few surprises.

For maximum convenience, it features an in-built skill selection room and there is also an additional alternative game mode ("Carnage") where you can blast through the map with all weapons and need to collect four keys for the exit door to unlock. I dare you to beat this on Nightmare! ;)

Screenshots:
http://negke.quaddicted.com/images/mappia.jpg
http://negke.quaddicted.com/images/mappib.jpg

Download:
http://negke.quaddicted.com/files/mappi.zip
(the map source is available on the site, too)

First-run demos are appreciated. Have fun!
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Looks Awesome 
 
Heh 
That should actually read "a few surprises". 
Awesome 
I'd just like to say fuck yeah. awesome. 
Looks Sweet. 
The weird texture angle on slanted faces that you can see on the beige bricks in the first shot, that can be cured in Hammer just by selecting the texture and clicking a button "to face".
Not so much as a niggle, as much as a "if you didnt know".

But seriously, the shots look really sweet man, nice work. More after I actually played it. 
Great 
Looks great, really impressive architecture, "big place"...
It's nice that we still see Quake 1 maps in mid 2010, after almost 15 years since the game was launched.
I have a map of mine in work, I really hope that I will be able to release it this year...
Let's keep Quake 1 alive 
Yay! 
gonna play it right now 
Negke 
You make me want to map for Quake again. Perhaps after the 11 day contest. Will check out when I get home from work. 
Awesome/Sweet/Great 
I guess I'll play it... 
Here's The Demo 
http://www.quaketastic.com/upload/files/demos/mappispydem.rar

for some reason the carnage demo won't load. (((

a typical negke's map , :) 
Amazing. 
In all ways. Negke IS Quake mapping. The boss combat was a bit too knacky though. 
How To Record Carnage Mode: 
because the map has to restart in order to change gameplay modes, you have to use negke's demo recording trick to record in carnage mode.

1. Start the map and jump to get to the settings room.

2. Select Carnage and wait for the map to restart.

3. Once the map is loaded, quicksave.

4. type 'disconnect' in the console.

5. type 'record demoname' (note i didn't specify a map to load)

6. it should say "recording" in the console. now, simply hit your quickload button.

you should be playing your quicksaved carnage mode game and recording a demo. don't forget to type 'stop' when you're done! 
Looks Awesome 
Wow, those screenies look great! Downloading now... 
Thanks, Guys. 
spy: Nice one. Apparently it didn't pose any problems to you - you could even afford being wasteful with the medkits. I'm glad to see you did just as I intended and killed the zombies in the lower area with voreballs. Good dealing with the tarbabies, too. What's that cheater mod you were using, though - that made all powerups glow brightly? Sorry for the portcullis thing; I put a safety push there for that kind of situation, but you seem to have found a blind spot.


Btw. If you played the map on Normal, I recommend giving it another run on Hard - the end battle is kind of fun.
Also, what I meant above is, try the carnage mode on Nightmare. And what necros said. 
Negke 
thanks for the map!

What's that cheater mod you were using, though - that made all powerups glow brightly? my own custom progs.dat with glowing powerups like in qw(with various id bugs fixed) :ph34r:

also, the demo_sg was recorded with skill 3(nightmare)

i'll try to record the carnage skill3 demo

ps. my play settings: fov 125 and sv_maxspeed 400 :ph34r: 
Cool Map 
Cool map as usual from you
Here are my demos

1. normal skill - couldn't kill the boss
2. carnage - died somewhere in the middle but was fun

http://www.quaketastic.com/upload/files/demos/mappi_ankhdemos.zip 
Great Stuff!!! 
Another Negke classic! The architecture, texturing, and gameplay were excellent! I played on Normal for 25 minutes and found 5/6 secrets.

BTW, Chthon in chains reminded me of Donkey Kong for some reason ;)

I will try to beat Hard skill and Carnage mode next.

Great job!!! 
Very Enjoyable 
Another great map from negke. Plenty of traps and excellent use progs hacks (which negke seems to be the master of) with some really good brushwork and details, along with balanced, yet tough gameplay, and finally ending in quite an epic battle. Everything here is two thumbs up.

My only quarrel would be the lighting. In my opinion, the lighting looks a bit too bland and doesn't feel very moody. But it certainly didn't stop me from enjoying the map.

You have no reason not to play this right now.

My first run demo, protocol 15, hard skill: http://qrf.mine.nu/~orl/misc/orl_mappi.zip 
 
I keep getting killed at Chthon, i run about and hit the buttons but all I hear is lazer sounds, is there a specific way to hit the buttons? Or do I just have to try harder and doge more [my pent keeps wearing out because last time i fell in with him and had to use his attack to escape] 
F-ing Eedj.. 
I recorded first run... only to find it'd been nulled by game restart. Anyway... map seems cool. Running short most of the way, did a miracle shot with my last GL to take out scrag + two enforcers. Died trying to gain the little square over lava near silver key. 
 
And died there again. Great boss ;>.. got 'im first go with invinc on skill 1.
Very id1 sort of map.. just a bit better. 
Carnage Mode Demo, Skill3 
http://www.quaketastic.com/upload/files/demos/spy3_carnage.rar


i believe sg mode is much better though 
Skill 0/1 Jailbird 
Not that hard really. Each button lowers one half of the device; when both parts are in place, a teleporter sphere appears which you have to jump into. If you're too slow, it goes away and you have to press the buttons again.

I realize I should have made them stay indefinitely on Easy. Oh well. 
OMG !!! 
Simply brilliant !!! I think that is one of the best map I played since a long time. Nothing more to say...
I am just wondering how you 've been able to do several things, like the end area.... no spoiler... 
Seems Everybody Has A Penchant... 
...for releasing a map the very day I'm supposed to leave for holiday, with no time at all for playing! Tronyn did this during winter holidays, and now my fave mapper ever. Talk about lousy timing... ;)

Well, we'll see if I can wrestle my girl into leaving a coupla hours later... This will sure lead to a bloody fight. I'll try to record a demo. Usually she ownz me in a matter of seconds, though.. ;) 
Very Good 
I played it yesterday on easy (I don't like shooting and jumping on new maps, I rather look at architecure). Nice map, but I couldn't find any secret :( And I like searching them. Oh well, I'm going to try again :) 
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